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Monday, November 5, 2007

Shareware

Shareware is a marketing method for computer software. Shareware software is typically obtained free of charge, often by downloading from the Internet or on magazine cover-disks. A user tries out the program, and thus shareware has also been known as "try before you buy". A shareware program is accompanied by a request for payment, and the software's distribution license often requires such a payment.

History

The term shareware refers to commercial software that is copyrighted, but which may be copied for others for the purpose of their trying it out with the understanding that they will pay for it if they continue to use it. In contrast, retail software is a term used for commercial software which may not be copied for others, and public domain software refers to software which is not copyright and may be copied and used without payment. Freeware generally refers to software that is copyrighted, but for which the author solicits no payment, even if the user continues to use it.

The first shareware program for the IBM-PC was PC-Talk, a telecommunications program, by Andrew Fluegelman, who used the term freeware. About the same time, Jim "Button" Knopf released PC-File, a database program, calling it user-supported software. Not much later, Bob Wallace produced PC-Write, a word processor, and called it shareware.

In 1984, Softalk-PC magazine had a column, The Public Library, about such software. Public domain is a misnomer for shareware, and Freeware was trademarked by Fluegelman and could not be legally used by others, and User-Supported Software was too cumbersome. So columnist Nelson Ford held a contest to come up with a better name.

The most popular name submitted was Shareware, which was being used by Wallace. However, Wallace acknowledged that he got the term from an InfoWorld magazine column by that name in the 1970's, and that he considered the name to be generic, so its use became established over freeware and user-supported software. [1]

Fluegelman, Knopf, and Wallace clearly established shareware as a viable software marketing method. Via the shareware model, PC-File and PC-Talk made Button and Fluegelman millionaires[citation needed].

During the late 1980s and early 1990s, shareware software was widely distributed over bulletin board systems globally and on diskettes (and subsequently, CD-ROMs) by commercial shareware distributors who produced catalogs of up to thousands of public domain and shareware programs. One such distributor, Public Software Library (PSL), began an order-taking service for programmers who otherwise had no means of accepting credit card orders.

As Internet usage grew, users turned to downloading shareware programs without paying long-distance charges or disk fees, spelling the end of bulletin board systems and shareware disk distributors. In addition to shareware libraries online, the authors of programs had their own sites where the public could learn about their programs and download the latest versions, and even pay for the software online.

The Internet also made it easier to locate niche software, as well as the best and most popular general software. During the early 2000s, and with the increasing popularity of Web 2.0, new ways to filter the software became available. Major download sites began to rank titles based on quality, feedback, and downloads. Popular software was sorted to the top of the list. Blogs and online forums further enabled individuals to spread news about titles they like. With this pruning in place, consumers can more easily find quality shareware products while still preserving the ability to find obscure and niche software.

Implementations

Free/open source software and shareware are similar in that they can be obtained and used without monetary cost. Usually shareware differs from free/open source software in that requests of voluntary shareware fees are made, often within the program itself, and in that source code for shareware programs is generally not available in a form that would allow others to extend the program. Notwithstanding that tradition, some free/open source software authors ask for voluntary donations, although there is no requirement to do so. Free/open source software is usually compatible with the strict Association of Shareware Professionals shareware guidelines.

Sometimes, paying the fee and obtaining a password results in access to expanded features, documentation, or support. In some cases, unpaid use of the software is limited in time or in features — in which case the software is vernacularly called crippleware. Some shareware items require no payment; just an email address, so that the supplier can use this address for their own purposes.

Shareware is available on all major computer platforms including Microsoft Windows, Macintosh, and Linux. Titles cover a very wide range of categories including: business, software development, education, home, multimedia, design, drivers, games, and utilities.


http://en.wikipedia.org/wiki/Shareware

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